Entity Reference

Entities are the interactive objects in your maps. Some are defined by brush geometry (brush entities), others are placed as a single point (point entities). Click any entity to see its full property, input, and output reference.

Brush Entities

Entities whose shape, size, and appearance are defined by brush geometry. Indicated by lowercase snake_case, usually beginning with func_

Point Entities

Normal, typical entities, such as players and enemies.

Logic Entities

Invisible point entities used to build map logic through the output system.